Building interactive virtual worlds in the browser

Martin Splitt

Monika Kedrova

Short workshop - in English

WebVR allows us to build Virtual Reality web apps that are available to everyone with a somewhat recent browser.

In this workshop we will work with A-Frame to build our own worlds to explore right from the browser.


We will cover

  • WebGL and WebVR basics
  • A-Frame introduction
  • Working with external 3D content
  • Working with additional A-Frame components

Primarily for: Developers, Designers

Participant requirements: - Laptop with a way to serve files locally via HTTP (static web server) in order to avoid having to rely on WiFi - Browser that supports WebGL (test with